Revolutionizing Character Animation: CLoSD AI Technique Explained

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In this exhilarating Two Minute Papers episode, we delve into a groundbreaking AI technique that revolutionizes character animation through text commands. Dubbed CLoSD, this cutting-edge technology eradicates pesky animation artifacts, paving the way for seamless and realistic movement sequences. By marrying a controller system with a diffusion model, virtual characters can now execute a myriad of actions, from walking and hopping to delivering bone-crushing high kicks, all prompted by simple text instructions. While the animations aren't flawless just yet, this research paper represents a monumental leap forward in the realms of AI and computer graphics.
The paper meticulously outlines how each innovative technique enhances the final result, showcasing a remarkable increase in success rates compared to previous methods. With the entire research paper and source code generously shared with the public, the future of video game characters performing unprecedented moves beckons tantalizingly close. Despite the imperfections in the current animations, the potential for growth and refinement in this field is nothing short of awe-inspiring. As we witness the rapid evolution of AI and computer graphics, one can't help but wonder about the endless possibilities that lie ahead in the realm of virtual character animation.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch NVIDIA’s New AI: Huge Game Changer! on Youtube
Viewer Reactions for NVIDIA’s New AI: Huge Game Changer!
Success rate of getting up from the couch as a favorite metric
Interest in adapting the technology to real-world robotics
Excitement from video game animators about the potential applications
Enthusiasm for games with smoothly animated NPCs based on context
Speculation on using AI for cutscenes and motion capture in games
Imagining NPCs behaving like real people with AI-generated tasks and dialogue
Combining brain activity reading with AI for character control
Potential use in physiotherapy for movement training
Enthusiasm for the future of animation with AI
Concerns about AI replacing game developers
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