Mastering Game Development with Vibe Coding: Secrets and Strategies

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On All About AI, the team delves into the thrilling world of game development using Vibe coding. They embark on creating a one versus one FPS shooter against AI, a task that promises excitement and challenges in equal measure. Armed with a secret trick involving scraping the full documentation of the 3js library, they aim to revolutionize game development. By connecting an mCP server to a Vector database, they ensure quick access to essential information for building a captivating gaming experience. The use of AI Studio for textures and 11 labs for sounds adds layers of complexity and immersion to the game.
The team's journey unfolds with the creation of a map featuring walls and fog to set the stage for intense gameplay. As they progress, they introduce buildings to the urban landscape, strategically placing them for maximum engagement. However, as with any ambitious project, challenges arise, leading to the need for code refactoring and optimization. Debugging becomes a crucial part of the process, highlighting the importance of efficient code management and problem-solving skills in game development.
The quest for perfection continues as the team works on implementing arrow firing mechanics with collision and realistic physics. Despite encountering initial setbacks with object collision, they persevere, seeking guidance from documentation to refine their approach. The redesign of the map aims to enhance player experience by addressing issues such as bouncing off walls and objects. With the ultimate goal of adding AI and textures to elevate the game further, the team's dedication to innovation and improvement shines through in their relentless pursuit of excellence in game development.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
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